The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jul. 06, 2010

Filed:

Oct. 24, 2006
Applicants:

Alexandre S. Parenteau, San Jose, CA (US);

Cynthia W. Lau, Campbell, CA (US);

Inventors:

Alexandre S. Parenteau, San Jose, CA (US);

Cynthia W. Lau, Campbell, CA (US);

Assignee:

Adobe Systems Incorporated, San Jose, CA (US);

Attorneys:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
G06F 15/16 (2006.01); G06T 15/50 (2006.01); G06T 15/60 (2006.01);
U.S. Cl.
CPC ...
Abstract

Shader programs that execute on graphics processing units (GPUs), such as vertex and pixel shaders may be generated by defining individual shader snippets. Each snippet may represent and/or specifies a particular shader operation. In one embodiment, each snippet may indicate a particular vertex shader operation, a particular pixel (or fragment) shader operation, or both. Various combinations of these snippets may then be combined to create more complex shader programs. A shader snippet framework may be configured to receive information specifying individual snippets, as well as the combinations of snippets representing various shader programs. The framework may define such shader programs using only the identifiers for the various snippets and thus a shader program, as described herein, may not include any actual code, but instead may refer to an ordered list of snippets. At runtime, the snippets are then instantiated and executed to execute the shader program.


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