The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jun. 06, 2006

Filed:

May. 14, 2004
Applicants:

Robert Russ, Richmond, CA (US);

Karon A. Weber, San Francisco, CA (US);

Maxwell O. Drukman, San Francisco, CA (US);

Tom Hahn, Piedmont, CA (US);

Marco Da Silva, Oakland, CA (US);

Christopher King, San Francisco, CA (US);

Inventors:

Robert Russ, Richmond, CA (US);

Karon A. Weber, San Francisco, CA (US);

Maxwell O. Drukman, San Francisco, CA (US);

Tom Hahn, Piedmont, CA (US);

Marco da Silva, Oakland, CA (US);

Christopher King, San Francisco, CA (US);

Assignee:

Pixar, Emeryville, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 13/00 (2006.01);
U.S. Cl.
CPC ...
Abstract

A computer program product for a computer system includes code that directs a processor to display a two-dimensional representation of a three-dimensional object on a display, wherein the two-dimensional representation comprises a plurality of two-dimensional regions, wherein the three-dimensional object is associated with a plurality of components in a component hierarchy, and wherein each two-dimensional region is associated with at least one component from the plurality of components, code that directs the processor to receive a selection of a two-dimensional region from the user on the display, code that directs the processor to determine a component from the plurality of components associated with the two-dimensional region, code that directs the processor to receive a value for an animation variable associated with the component, and code that directs the processor to set the animation variable associated with the component to the value, wherein the codes reside on a tangible media.


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