The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Dec. 13, 2005

Filed:

Dec. 09, 2002
Applicants:

Rui M. Bastos, Santa Clara, CA (US);

Stephen D. Lew, Sunnyvale, CA (US);

Curtis A. Beeson, Fremont, CA (US);

Joseph E. Demers, Jr., Palo Alto, CA (US);

Inventors:

Rui M. Bastos, Santa Clara, CA (US);

Stephen D. Lew, Sunnyvale, CA (US);

Curtis A. Beeson, Fremont, CA (US);

Joseph E. Demers, Jr., Palo Alto, CA (US);

Assignee:

NVIDIA Corporation, Santa Clara, CA (US);

Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
G09G005/00 ; G06T015/40 ;
U.S. Cl.
CPC ...
Abstract

A graphical processing unit (GPU) and methods for rendering a three-dimensional (3D) scene generated in a field of view having in-focus and out-of-focus regions on a two-dimensional (2D) screen region of pixels are described. One method includes initially rendering the scene to create color and depth texture maps and creating mip-map layers for the color texture map. The method further comprises subsequently rendering the scene by, for each pixel: creating a mip-map layer selection value as a function of a depth of the pixel from the depth texture map, generating a color value by interpolation using color values from at least one of the mip-map layers chosen according to the mip-map layer selection value, and setting a color of the pixel to the generated color texture.


Find Patent Forward Citations

Loading…