The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.
The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.
Patent No.:
Date of Patent:
Sep. 30, 2003
Filed:
Feb. 24, 2000
Gordon C. Fossum, Austin, TX (US);
Bruce D'Amora, Austin, TX (US);
International Business Machines Corporation, Armonk, NY (US);
Abstract
Apparatus and methods are provided to perform volume rendering via composited texture-mapped convex polyhedra. This is accomplished by generating a sequence of z polygons defined by the intersection of a sequence of z planes parallel to the view plane with the convex polyhedron. The vertices of the convex polyhedron are numbered sequentially based on z-axis depth and this defines a sequence of slabs that are bounded by z planes intersecting the vertices. The edges of the convex polyhedron are numbered based on viewing the polyhedron along an axis from the closest vertex to the furthest vertex. A data structure maintains a list of active edges for each slab, where an edge is “active” if the edge intersects any z plane in the slab. Each vertex in the z polygon is defined by the intersection of an active edge with the z plane. The z polygon is rendered by connecting adjacent vertices, where the ordering is determined by the order of the active edges in the slab. Each edge of the z polygon can be rendered by performing only three multiplications, two additions, and one subtraction. These computationally efficient methods make volume rendering via texture mapping feasible.