The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jun. 11, 2002

Filed:

Jul. 20, 2000
Applicant:
Inventors:

Kent Forrester, Silver Spring, MD (US);

Charles Butler, Beltsville, MD (US);

Assignee:

Other;

Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
A63F 1/02 ;
U.S. Cl.
CPC ...
A63F 1/02 ;
Abstract

A game, referred to as Dazzle, that is played with flat, twelve-sided regular polygon tiles. The tiles are radially divisible by segments from the center point to the corners of the external sides into six sections—two sections encompassing one external edge, two encompassing two external edges, and two encompassing three external edges. By arrangement of these different-shaped “wedges” five tile types are generated. Three different colors, textures, or other unifying property different tiles are used with further constraints to produce a basic set. The game is played by a player selecting a tile from a pool. The first player then places the tile in the playing area, and is awarded a pre-set number of points. Subsequent players in turn select a tile from the pool and play it on the playing area. Tiles are placed so that the sides of adjacent tiles-match evenly. Unifying properties of placed tiles, such as the color of one side, must match at least one unifying property of an adjacent side of a pre-played tile. Points are awarded for the number of contiguous subsections formed among the placed tiles, and bonus points are awarded for such events as the enclosure of empty spaces. Play continues until all tiles are used, and the player with highest point accumulation is the winner.


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