The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Nov. 27, 2001

Filed:

Aug. 20, 1998
Applicant:
Inventors:

Tetsuya Kaku, Tokyo, JP;

Yuichiro Mine, Takamatsu, JP;

Takashi Ono, Tokyo, JP;

Norio Haga, Tokyo, JP;

Makoto Osaki, Tokyo, JP;

Takayuki Yamaguchi, Yokohama, JP;

Norihiro Sekine, Tokyo, JP;

Ryoya Yui, Tokyo, JP;

Saori Nishikawa, Tokyo, JP;

Tetsuya Sugimoto, Tokyo, JP;

Shigeru Yoshida, Tokyo, JP;

Manabu Nakatani, Tokyo, JP;

Masumi Uchida, Tokyo, JP;

Assignee:
Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
A63F 9/22 ;
U.S. Cl.
CPC ...
A63F 9/22 ;
Abstract

This image processing device for games is a device whereby a prescribed number of models (characters) are set up in virtual space, these models are controlled such that they move in prescribed directions in the virtual space, and images of this virtual space from a virtual viewpoint are displayed on means for display. In order to display the movement of the models that are arranged in virtual space more realistically, in one construction thereof, this device is provided with means for image processing that apply virtual centripetal force to the models. Furthermore, in order to display the movement of the models more realistically and to heighten the dramatic effect, in one construction thereof, this device is equipped with means for processing residual image presentation in order to represent the track of movement of a model as residual images. This means for processing is equipped with means for storage that store without modification motion data of the model prior to the current motion and with means for display control that display this stored data together with the current motion data.


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