The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jun. 16, 1992

Filed:

Mar. 19, 1990
Applicant:
Inventors:

Stuart C Wells, Santa Clara, CA (US);

James V Loo, Los Altos, CA (US);

Dawn M Wallner, San Jose, CA (US);

Assignee:

Sun Microsystems, Inc., Mountain View, CA (US);

Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
G06F / ; G06F / ;
U.S. Cl.
CPC ...
395121 ; 395122 ; 395143 ; 395135 ;
Abstract

A scan conversion process is performed on a polygon using a single pass technique. The pixels which comprise the edges and vertices of the polygon are first determined from the vertices which define the polygon. The alpha channel comprises either a sub-pixel mask associated with each pixel which indicates the amount and sub-pixel regions of coverage or a single value indicative of the percentage of coverage of a pixel. Furthermore, a z value indicative of the depth of each pixel is maintained. The pixels between the edge pixels of the polygon are then turned on, thereby filling the polygon. The pixels which comprise the polygon are then composited with the background pixels on a per pixel basis. The depth value of each pixel of the polygon (the z value) is used to determine the compositing equations to be used to composite each pixel of the polygon to the background. The compositing equations update the color of the pixel, the z buffer value of the background pixel and the sub-pixel mask to reflect the addition of information from the compositing of the pixel of the polygon into the background pixel. Through this method high quality anti-aliased polygons may be rendered without performing the time consuming process of sorting the polygons in depth order prior to compositing.


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