The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jun. 30, 2026

Filed:

Jan. 31, 2023
Applicant:

Sony Interactive Entertainment Llc, San Mateo, CA (US);

Inventors:

Charles Mccoy, San Diego, CA (US);

True Xiong, San Diego, CA (US);

Assignee:
Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06K 9/00 (2022.01); A63F 13/52 (2014.01); G06T 7/50 (2017.01); G06V 10/74 (2022.01);
U.S. Cl.
CPC ...
G06T 7/50 (2017.01); A63F 13/52 (2014.09); G06V 10/761 (2022.01); G06V 2201/07 (2022.01);
Abstract

System, process, and device configurations are provided for identifying depth of gaming elements. A method can include detecting at least one game object in video data, wherein the at least one game object is a display element and determining a depth parameter for the at least one game object, wherein the depth parameter is a distance value of the at least one game object relative to at least one background display element for the video data. The video data may be output using the depth parameter for the at least one game object. Embodiments can create title specific data from analysis of rendered video data to determine modifications for adding depth and modifying rendering of titles. Depth determinations can include features to allow for different rendering styles and presentation in a three-dimensional format or by a headset. Processes and configurations are also provided for generating contextual information about game objects.


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