The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jun. 16, 2026

Filed:

Sep. 22, 2023
Applicant:

University of Southern California, Los Angeles, CA (US);

Inventors:

Shichen Liu, Los Angeles, CA (US);

Yunxuan Cai, Los Angeles, CA (US);

Yajie Zhao, Los Angeles, CA (US);

Bipin Kishore, Los Angeles, CA (US);

Assignee:

UNIVERSITY OF SOUTHERN CALIFORNIA, Los Angeles, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 17/20 (2006.01); G06T 7/40 (2017.01); G06T 7/60 (2017.01); G06T 7/70 (2017.01);
U.S. Cl.
CPC ...
G06T 17/20 (2013.01); G06T 7/40 (2013.01); G06T 7/60 (2013.01); G06T 7/70 (2017.01); G06T 2207/10024 (2013.01); G06T 2207/20084 (2013.01);
Abstract

Methods, mediums, and systems for constructing a 3D face model, including Deep Iterative Face Fitting (DIFF) and Recurrent Feature Alignment (ReFA). A processor provides a reference—containing a 3D mesh representing a median face, vertex positions, or surface points—as a template and UV texture mapping pointing the 3D mesh to a 2D UV space; receives input image(s) of a face and extracts geometry/texture features in an image space; extracts features in a UV space; iteratively produces a feature map via visual semantic correlation between UV and image spaces and regress geometry updates, predicting texture maps and comparing features, and inputs the map to an RNN-based neural optimizer of Gated Recurrent Units (GRU) to determine a hidden state. A head pose and/or updated 3D mesh/UV-space position map is output, each pixel in the UV-space map storing a coordinate of a corresponding point in a canonical space of the 3D mesh.


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