The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jun. 09, 2026

Filed:

Dec. 05, 2023
Applicants:

Sony Interactive Entertainment Inc., Tokyo, JP;

Sony Interactive Entertainment Llc, San Mateo, CA (US);

Inventors:

Rae Yip, San Mateo, CA (US);

Jillian Moore, San Mateo, CA (US);

Celeste Bean, San Mateo, CA (US);

Ensha Neron, San Mateo, CA (US);

Mehak Bhat, San Mateo, CA (US);

Julie Ahn, San Mateo, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/54 (2014.01); A63F 13/424 (2014.01);
U.S. Cl.
CPC ...
A63F 13/54 (2014.09); A63F 13/424 (2014.09); A63F 2300/6063 (2013.01);
Abstract

Methods and systems for providing audio synchronization control for game scenes of a game includes receiving audio data that is identified for defining the audio synchronization control desired for the game. The audio data is processed to identify a language spoken in the audio signal and to determine characteristics of the audio signal by extracting keywords spoken in the audio signal. A correlation between the keywords is determined and used to identify a sentiment expressed in the audio signal. A subset of the characteristics including the sentiment is provided as input parameters to a game logic. The input parameters include audio synchronization control usable by the game logic to control at least some interactions between two or more assets rendering in one or more game scenes of the game.


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