The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
May. 26, 2026

Filed:

May. 15, 2020
Applicant:

Nvidia Corporation, Santa Clara, CA (US);

Inventors:

Artem Rozantsev, Zurich, CH;

Marco Foco, Origlio, CH;

Gavriel State, Toronto, CA;

Assignee:

NVIDIA Corporation, Santa Clara, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 13/40 (2011.01); G06N 3/045 (2023.01); G06T 7/20 (2017.01); G06T 7/70 (2017.01);
U.S. Cl.
CPC ...
G06T 13/40 (2013.01); G06N 3/045 (2023.01); G06T 7/20 (2013.01); G06T 7/70 (2017.01);
Abstract

Animation can be generated with a high perceptive quality by utilizing a trained neural network that takes as input a current state of a virtual character to be animated and predict how this character would appear in one or more subsequent frames. Such a process can be performed recursively to generate the data for these frames. During training, each frame of a generated sequence can be predicted from a result for a previous frame, and this generated sequence can be compared with a ground truth sequence using a generative network. Differences between the ground truth and generated animation sequences can be minimized, whereby a specific objective function does not need to be manually defined. Minimizing differences between the generated animation sequences and ground truth sequences during training improves the quality of network predictions for single frames at inference time.


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