The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jan. 20, 2026

Filed:

Nov. 18, 2024
Applicant:

Snap Inc., Santa Monica, CA (US);

Inventors:

Georgios Evangelidis, Vienna, AT;

Vsevolod Konjahhin, Vienna, AT;

Laura Rosalia Luidolt, Vienna, AT;

Simon Schreiberhuber, Vienna, AT;

Dmytro Siryk, Vienna, AT;

Ihor Tymchyshyn, Kyiv, UA;

Kai Zhou, Wiener Neudorf, AT;

Assignee:

Snap Inc., Santa Monica, CA (US);

Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
G06F 3/01 (2006.01); G02B 27/01 (2006.01); G06T 7/20 (2017.01); G06T 7/579 (2017.01); G06T 7/70 (2017.01); G06T 19/00 (2011.01);
U.S. Cl.
CPC ...
G06F 3/011 (2013.01); G02B 27/0101 (2013.01); G02B 27/017 (2013.01); G06T 7/20 (2013.01); G06T 7/579 (2017.01); G06T 7/70 (2017.01); G06T 19/006 (2013.01); G02B 2027/0138 (2013.01); G06T 2207/20081 (2013.01); G06T 2207/30196 (2013.01); G06T 2207/30204 (2013.01);
Abstract

A head-worn device system equipped with cameras, display devices, and processors uses stored instructions to facilitate interactions between an augmented reality (AR) device and an external display system. When executed, these instructions establish a communications link between the AR device and the external display. The system identifies the pose of the external display and receives user inputs from the AR device user, relating to interactions with virtual objects in a real-world setting. It also identifies the positions of viewers watching the external display. Based on the external display's pose and the viewer locations, the system generates display data for the virtual object, ensuring it appears correctly on the external display. This display data is then transmitted to the external display system, completing the interaction loop and enhancing the viewing experience for the audience.


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