The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jan. 13, 2026

Filed:

Sep. 01, 2022
Applicants:

Lei Zhang, Ann Arbor, MI (US);

Ava Robinson, Solana Beach, CA (US);

Daekun Kim, Santa Monica, CA (US);

Youjean Cho, New York, NY (US);

Yu Jiang Tham, Seattle, WA (US);

Rajan Vaish, Beverly Hills, CA (US);

Andrés Monroy-hernández, Seattle, WA (US);

Inventors:

Lei Zhang, Ann Arbor, MI (US);

Ava Robinson, Solana Beach, CA (US);

Daekun Kim, Santa Monica, CA (US);

Youjean Cho, New York, NY (US);

Yu Jiang Tham, Seattle, WA (US);

Rajan Vaish, Beverly Hills, CA (US);

Andrés Monroy-Hernández, Seattle, WA (US);

Assignee:

Snap Inc., Santa Monica, CA (US);

Attorneys:
Primary Examiner:
Int. Cl.
CPC ...
G06F 3/04815 (2022.01); G06F 3/01 (2006.01); G06F 3/04842 (2022.01); G06F 3/0486 (2013.01); G06F 3/0488 (2022.01); G06T 7/70 (2017.01); G06T 19/00 (2011.01);
U.S. Cl.
CPC ...
G06F 3/04815 (2013.01); G06F 3/011 (2013.01); G06F 3/0486 (2013.01); G06F 3/0488 (2013.01); G06T 7/70 (2017.01); G06T 19/006 (2013.01); G06F 3/04842 (2013.01);
Abstract

Described are recording tools for generating following behaviors and creating interactive AR experiences. The following recording application enables a user with little or no programming skills to virtually connect virtual objects to other elements, including virtual avatars representing fellow users, thereby creating an interactive story in which multiple elements are apparently and persistently connected. The following interface includes methods for selecting objects and instructions for connecting a virtual object to a target object. In one example, the recording application presents on the display a virtual tether between the objects until a connecting action is detected. The following interface is presented on the display as an overlay, in the foreground relative to the physical environment.


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