The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Aug. 19, 2025

Filed:

Feb. 21, 2023
Applicant:

Microsoft Technology Licensing, Llc, Redmond, WA (US);

Inventors:

Krishna Kant Chintalapudi, Bellevue, WA (US);

Pouya Hamadanian, Cambridge, MA (US);

Doug Gallatin, Kirkland, WA (US);

Thomas Pouget-Abadie, Seattle, WA (US);

Assignee:
Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/358 (2014.01); A63F 13/215 (2014.01); A63F 13/23 (2014.01); A63F 13/355 (2014.01); A63F 13/54 (2014.01); G10L 19/018 (2013.01); G10L 19/16 (2013.01);
U.S. Cl.
CPC ...
A63F 13/358 (2014.09); A63F 13/215 (2014.09); A63F 13/23 (2014.09); A63F 13/355 (2014.09); A63F 13/54 (2014.09); G10L 19/018 (2013.01); G10L 19/167 (2013.01);
Abstract

A data processing system implements an acoustic delay detection technique for detecting and correcting inter-stream latency between two audio streams in a cloud-based computing environment. A first audio stream of game audio is sent to a controller or headset associated with the cloud-based computing environment, and a second audio steam of game audio is send to a display device associated with the cloud-based computing environment. An acoustic marker that is inaudible to human users is added to the second audio stream. A microphone associated with the controller or headset records audio content output by a speaker of the display device. The recording includes the acoustic marker. The gaming platform correlates this recording with the acoustic marker to determine a difference between the time that the controller played the audio and the time that the display device played the audio in order to determine and compensate for an inter-stream latency.


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