The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
May. 13, 2025

Filed:

Aug. 31, 2021
Applicant:

Yellcast, Inc., San Carlos, CA (US);

Inventors:

Ganesan Venkatakrishnan, San Carlos, CA (US);

Peter Ellenby, Portland, OR (US);

Thomas William Ellenby, Langhorne, PA (US);

William Foster, Santa Fe, NM (US);

Peter Negulescu, San Francisco, CA (US);

Assignee:

Yellcast, Inc., San Carlos, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/428 (2014.01); A63F 13/216 (2014.01); A63F 13/92 (2014.01); G06F 3/01 (2006.01);
U.S. Cl.
CPC ...
A63F 13/428 (2014.09); A63F 13/216 (2014.09); A63F 13/92 (2014.09); G06F 3/017 (2013.01); A63F 2300/6045 (2013.01);
Abstract

A computer-implemented method for generating inputs to a game software application might comprise obtaining sensor inputs from a set of sensors of a user device, the set of sensors comprising a first set of sensors and a second set of sensors, determining, from a first set of signals from the first set of sensors, and a gesture definitions ruleset, a gesture, generating a gesture message corresponding to the gesture, determining, from a second set of signals from the second set of sensors, a position data structure corresponding to position details of the user device, generating a position message corresponding to the position details, providing the gesture message and the position message to a game move determining module, determining, from the gesture message, the position message, and a gesture-to-move mapping table, a game move, generating a game move message, and providing the game move message to an input portion of the game software application.


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