The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Feb. 11, 2025

Filed:

Jan. 08, 2024
Applicant:

Apple Inc., Cupertino, CA (US);

Inventors:

Marcel Van Os, Santa Cruz, CA (US);

Thomas Goossens, Paris, FR;

Laurent Baumann, Campbell, CA (US);

Michael Dale Lampell, Woodside, CA (US);

Alexandre Carlhian, Paris, FR;

Assignee:

Apple Inc., Cupertino, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 19/20 (2011.01); G06F 3/04812 (2022.01); G06F 3/04817 (2022.01); G06F 3/0482 (2013.01); G06F 3/04845 (2022.01); G06F 3/04883 (2022.01); G06T 11/00 (2006.01); G06T 11/60 (2006.01); G06T 13/40 (2011.01); G06T 15/04 (2011.01);
U.S. Cl.
CPC ...
G06T 19/20 (2013.01); G06F 3/04812 (2013.01); G06F 3/04817 (2013.01); G06F 3/0482 (2013.01); G06F 3/04845 (2013.01); G06F 3/04883 (2013.01); G06T 11/001 (2013.01); G06T 11/60 (2013.01); G06T 13/40 (2013.01); G06T 15/04 (2013.01); G06T 2200/24 (2013.01); G06T 2219/2012 (2013.01); G06T 2219/2016 (2013.01);
Abstract

An avatar editing environment is disclosed that allows users to create custom avatars for use in online games and other applications. Starting with a blank face the user can add, rescale and position different elements (e.g., eyes, nose, mouth) on the blank face. The user can also change the shape of the avatar's face, the avatar's skin color and the color of all the elements. In some implementations, touch input and gestures can be used to manually edit the avatar. Various controls can be used to create the avatar, such as controls for resizing, rotating, positioning, etc. The user can choose between manual and automatic avatar creation. The avatar editing environment can be part of a framework that is available to applications. One or more elements of the avatar can be animated.


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