The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Dec. 31, 2024

Filed:

Aug. 21, 2020
Applicant:

Nantg Mobile, Llc, Culver City, CA (US);

Inventors:

Shawn Semler Anderson, San Diego, CA (US);

Matthew Wayne Geer, Ramona, CA (US);

Jesse William Snyder, San Diego, CA (US);

Michael E. Madden, III, San Diego, CA (US);

John Wiacek, Los Angeles, CA (US);

Jake Tyler Fyfe, Los Angeles, CA (US);

Nicholas James Witchey, Laguna Hills, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/216 (2014.01); A63F 13/211 (2014.01); A63F 13/212 (2014.01); A63F 13/217 (2014.01); A63F 13/52 (2014.01); A63F 13/816 (2014.01); G06F 3/01 (2006.01); G06F 3/04842 (2022.01); H04L 67/131 (2022.01);
U.S. Cl.
CPC ...
A63F 13/216 (2014.09); A63F 13/211 (2014.09); A63F 13/212 (2014.09); A63F 13/217 (2014.09); A63F 13/52 (2014.09); A63F 13/816 (2014.09); G06F 3/011 (2013.01); G06F 3/04842 (2013.01); H04L 67/131 (2022.05); A63F 2300/1012 (2013.01); A63F 2300/105 (2013.01); A63F 2300/69 (2013.01); A63F 2300/8005 (2013.01);
Abstract

The present disclosure is directed to apparatus, systems, and methods to allow a user to create virtual and real-world game content to provide players with physically engaging virtual content that is anchored to real-world locations. A content creator is provided a set of 'drag-n-drop' modular assets (e.g., encounter tiles, content tiles, creatures, chests, rooms, vehicles, etc.) that can be aggregated together to form a complete content set (e.g., a dungeon, level, puzzle, etc.) through which a player is able to engage the game via the real-world. Each individual modular asset may include a set of in-game challenge criteria that must be satisfied to complete an in-game challenge associated with the asset.


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