The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Dec. 24, 2024

Filed:

Oct. 23, 2023
Applicant:

Activision Publishing, Inc., Santa Monica, CA (US);

Inventors:

Matthew John Stine, Los Angeles, CA (US);

Cody Palmatier Pierson, Granada Hills, CA (US);

Assignee:

Activision Publishing, Inc., Santa Monica, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/53 (2014.01); A63F 13/56 (2014.01); A63F 13/57 (2014.01); A63F 13/65 (2014.01); G06T 13/40 (2011.01);
U.S. Cl.
CPC ...
A63F 13/53 (2014.09); A63F 13/56 (2014.09); A63F 13/57 (2014.09); A63F 13/65 (2014.09); G06T 13/40 (2013.01); A63F 2300/6009 (2013.01); A63F 2300/6018 (2013.01);
Abstract

Systems and methods are described for imparting dynamic, non-linear and realistic movement and look and feel to a player's/virtual character's first-person limbs and hand-held object model, and procedurally animating a first-person virtual camera such that it simulates the movement of a camera handheld by the player/virtual character. To impart chaotic or random motion to the first-person limbs and hand-held object model a first module defines and implements first and second two dimensional mass-spring-damper systems, each of which is linked to the player's/virtual vector's view vector. Procedural animation or rotational shake is implemented by a second module by applying a coherent noise function to each of the six axes of the first-person virtual camera.


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