The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Nov. 26, 2024

Filed:

Nov. 09, 2022
Applicant:

Zhejiang University, Hangzhou, CN;

Inventors:

Hujun Bao, Hangzhou, CN;

Yuchi Huo, Hangzhou, CN;

Rui Wang, Hangzhou, CN;

Chuankun Zheng, Hangzhou, CN;

Assignee:

ZHEJIANG UNIVERSITY, Hangzhou, CN;

Attorneys:
Primary Examiner:
Int. Cl.
CPC ...
G06T 15/50 (2011.01);
U.S. Cl.
CPC ...
G06T 15/506 (2013.01);
Abstract

The present invention discloses a dynamic rendering method and device based on implicit light transfer function, comprising the following steps: step 1, inserting an object into an original three-dimensional scene to form a new three-dimensional scene, using a new three-dimensional scene, a camera position, and an observation direction as input samples, and using the difference between the true value of the rendering result of the original three-dimensional scene and the true value of the rendering result of the new three-dimensional scene as a first sample label to form a first class of sample data; supervised learning of a neural network by using the first class of sample data, using a neural network with optimizable parameters as the implicit light transfer function; step 2, taking the new three-dimensional scene, the camera position, and the observation direction as input variables of the implicit light transfer function, obtaining a radiance change field of the new three-dimensional scene through the calculating of the implicit light transfer function, and merging the radiance change field into the rendering result of the original three-dimensional scene to obtain the rendering result of the new three-dimensional scene, suitable for dynamic rendering of various three-dimensional scenes.


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