The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Sep. 26, 2023

Filed:

Nov. 09, 2021
Applicant:

Meta Platforms Technologies, Llc, Menlo Park, CA (US);

Inventors:

James Tichenor, Seattle, WA (US);

Arthur Zwiegincew, Medina, WA (US);

Hayden Schoen, Tacoma, WA (US);

Alex Marcolina, Fremont, CA (US);

Gregory Alt, Seattle, WA (US);

Todd Harris, Woodinville, WA (US);

Merlyn Deng, Bellevue, WA (US);

Barrett Fox, Berkeley, CA (US);

Michal Hlavac, Seattle, WA (US);

Assignee:

Meta Platforms Technologies, LLC, Menlo Park, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 19/00 (2011.01); G06T 19/20 (2011.01); G06T 7/60 (2017.01); G06T 7/70 (2017.01); G06F 18/21 (2023.01);
U.S. Cl.
CPC ...
G06T 19/006 (2013.01); G06F 18/21 (2023.01); G06T 7/60 (2013.01); G06T 7/70 (2017.01); G06T 19/20 (2013.01); G06T 2200/24 (2013.01); G06T 2207/20081 (2013.01); G06T 2219/2004 (2013.01);
Abstract

Aspects of the present disclosure are directed to providing an artificial reality environment with augments and surfaces. An 'augment' is a virtual container in 3D space that can include presentation data, context, and logic. An artificial reality system can use augments as the fundamental building block for displaying 2D and 3D models in the artificial reality environment. For example, augments can represent people, places, and things in an artificial reality environment and can respond to a context such as a current display mode, time of day, a type of surface the augment is on, a relationship to other augments, etc. Augments can be on a 'surface' that has a layout and properties that cause augments on that surface to display in different ways. Augments and other objects (real or virtual) can also interact, where these interactions can be controlled by rules for the objects evaluated based on information from the shell.


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