The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Aug. 01, 2023

Filed:

Jun. 30, 2022
Applicant:

Unity Technologies Sf, San Francisco, CA (US);

Inventors:

Thomas Stevenson, Wellington, NZ;

Edward Sun, Wellington, NZ;

Assignee:

UNITY TECHNOLOGIES SF, San Francisco, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 13/40 (2011.01); G06T 17/00 (2006.01); G06F 8/20 (2018.01); G06F 8/36 (2018.01); G06F 8/41 (2018.01); G06F 8/658 (2018.01); G06F 8/72 (2018.01); G06T 19/20 (2011.01);
U.S. Cl.
CPC ...
G06T 13/40 (2013.01); G06F 8/20 (2013.01); G06F 8/36 (2013.01); G06F 8/48 (2013.01); G06F 8/658 (2018.02); G06F 8/72 (2013.01); G06T 17/005 (2013.01); G06T 19/20 (2013.01); G06T 2213/08 (2013.01); G06T 2219/2021 (2013.01);
Abstract

An animation system is provided for generating an animation control rig for character development, configured to manipulate a skeleton of an animated character. Hierarchical representation of puppets includes groups of functions related in a hierarchy according to character specialization for creating the animated rig are derived using base functions of a core component node. The hierarchical nodes may include an archetype node, at least one appendage node, and at least one feature node. In some implementations, portions of a hierarchical node, including the functions from the core component node, may be shared to generate different animation rigs for a variety of characters. In some implementations, portions of a hierarchical node, including the component node functions, may be reused to build similar appendages of a same animation rig.


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