The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Apr. 25, 2023

Filed:

Dec. 21, 2018
Applicant:

3shape A/s, Copenhagen K, DK;

Inventors:

Rune Fisker, Virum, DK;

Christophe Vasiljev Barthe, Copenhagen N, DK;

Kasper Kabell Kristensen, Vanlose, DK;

Tommy Sanddal Poulsen, Altered, DK;

Assignee:

3SHAPE A/S, Copenhagen K, DK;

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A61C 11/00 (2006.01); A61C 13/00 (2006.01); A61C 19/05 (2006.01); A61C 13/097 (2006.01); G16H 20/40 (2018.01); A61C 9/00 (2006.01); A61C 19/045 (2006.01);
U.S. Cl.
CPC ...
A61C 11/00 (2013.01); A61C 13/0004 (2013.01); A61C 19/05 (2013.01); A61C 9/0053 (2013.01); A61C 9/0086 (2013.01); A61C 13/097 (2013.01); A61C 19/045 (2013.01); G16H 20/40 (2018.01);
Abstract

Disclosed is a computer-implemented method of using a dynamic virtual articulator for simulating occlusion of teeth, when performing computer-aided designing of one or more dental restorations for a patient, where the method includes the steps of: providing the virtual articulator including a virtual three-dimensional model of the upper jaw and a virtual three-dimensional model of the lower jaw resembling the upper jaw and lower jaw, respectively, of the patient's mouth; providing movement of the virtual upper jaw and the virtual lower jaw relative to each other for simulating dynamic occlusion, whereby collisions between teeth in the virtual upper and virtual lower jaw occur; wherein the method further includes: providing that the teeth in the virtual upper jaw and virtual lower jaw are blocked from penetrating each other's virtual surfaces in the collisions.


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