The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Apr. 11, 2023

Filed:

May. 26, 2020
Applicants:

Mohammad A. Mazed, Yorba Linda, CA (US);

Sayeeda Mazed, Yorba Linda, CA (US);

Inventors:

Mohammad A. Mazed, Yorba Linda, CA (US);

Sayeeda Mazed, Yorba Linda, CA (US);

Assignee:

Other;

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06Q 30/06 (2012.01); G06Q 50/00 (2012.01); G06N 3/08 (2006.01); G06Q 50/18 (2012.01); G06Q 20/36 (2012.01); H04L 67/306 (2022.01); G06Q 30/02 (2012.01); H04W 4/80 (2018.01); G06Q 30/0601 (2023.01); G06N 3/086 (2023.01); G06Q 30/0201 (2023.01);
U.S. Cl.
CPC ...
G06Q 30/0631 (2013.01); G06N 3/086 (2013.01); G06Q 20/36 (2013.01); G06Q 30/0206 (2013.01); G06Q 50/01 (2013.01); G06Q 50/188 (2013.01); H04L 67/306 (2013.01); H04W 4/80 (2018.02);
Abstract

The invention synthesizes a social network, electronic commerce (including performance based advertisement and electronic payment), a mobile internet device (MID)/mobile wearable internet device, a topological data analysis (TDA) algorithm(s), an algorithm(s) based on game theory and a machine learning algorithm(s), utilizing a classical computer or an optical computer enhanced machine learning algorithm(s), utilizing an optical computer or a quantum computer enhanced machine learning algorithm(s), utilizing a quantum computer. The synthesized social commerce further dynamically integrates stored information, real time information and real time information/data/image(s) from an object/array of objects (Internet of Things (IoT)) and automated agents (bots). The machine learning algorithm(s), utilizing a classical computer can include a software agent, a fuzzy logic algorithm, a predictive algorithm, an intelligence rendering algorithm, a self-learning (including relearning) algorithm and an evolutionary algorithm.


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