The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jan. 10, 2023

Filed:

Jul. 13, 2020
Applicant:

Microsoft Technology Licensing, Llc, Redmond, WA (US);

Inventors:

Marek Adam Kowalski, Cambridge, GB;

Matthew Alastair Johnson, Cambridge, GB;

Jamie Daniel Joseph Shotton, Cambridge, GB;

Assignee:
Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 15/06 (2011.01); G06T 7/80 (2017.01); G06N 20/00 (2019.01); G06N 3/08 (2006.01); G06T 15/08 (2011.01); G06T 7/73 (2017.01); A63F 13/52 (2014.01); G06T 17/10 (2006.01);
U.S. Cl.
CPC ...
G06T 15/06 (2013.01); A63F 13/52 (2014.09); G06N 3/08 (2013.01); G06N 20/00 (2019.01); G06T 7/75 (2017.01); G06T 7/80 (2017.01); G06T 15/08 (2013.01); G06T 17/10 (2013.01); G06T 2207/20081 (2013.01);
Abstract

Computing an output image of a dynamic scene. A value of E is selected which is a parameter describing desired dynamic content of the scene in the output image. Using selected intrinsic camera parameters and a selected viewpoint, for individual pixels of the output image to be generated, the method computes a ray that goes from a virtual camera through the pixel into the dynamic scene. For individual ones of the rays, sample at least one point along the ray. For individual ones of the sampled points, a viewing direction being a direction of the corresponding ray, and E, query a machine learning model to produce colour and opacity values at the sampled point with the dynamic content of the scene as specified by E. For individual ones of the rays, apply a volume rendering method to the colour and opacity values computed along that ray, to produce a pixel value of the output image.


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