The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Nov. 08, 2022

Filed:

Oct. 30, 2020
Applicant:

International Business Machines Corporation, Armonk, NY (US);

Inventors:

Zachary James Goodman, Bedford, TX (US);

Ernest Bernard Williams, Jr., Dallas, TX (US);

H. Ramsey Bissex, Irving, TX (US);

Sarbajit K. Rakshit, Kolkata, IN;

Jeremy R. Fox, Georgetown, TX (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06Q 10/08 (2012.01); G06Q 40/02 (2012.01); G06Q 30/02 (2012.01); G06Q 30/06 (2012.01); G06N 20/00 (2019.01); G06F 3/01 (2006.01);
U.S. Cl.
CPC ...
G06Q 10/087 (2013.01); G06N 20/00 (2019.01); G06Q 10/083 (2013.01); G06Q 30/0202 (2013.01); G06Q 30/0282 (2013.01); G06Q 30/0643 (2013.01); G06Q 40/02 (2013.01); G06F 3/011 (2013.01);
Abstract

Embodiments of the present invention provide a computer system a computer program product, and a method that comprises predicting details associated with collected data of an activity by generating a simulated activity based on a result associated with a plurality of attributes within the collected data associated with the activity; simulating the activity within a virtual reality environment by generating virtual items for assistance with a performance of the simulated activity within the virtual reality environment; in response to receiving user feedback for each generated virtual item based on the simulated activity, generating a need-based inventory from user input based on an analysis of the received user feedback for each respective item associated with the simulated activity within the virtual environment; and automatically obtaining each respective item within the generated need-based inventory.


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