The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Nov. 01, 2022

Filed:

Dec. 09, 2021
Applicant:

Weta Digital Limited, Wellington, NZ;

Inventors:

Kimball D. Thurston, III, Wellington, NZ;

Joseph W. Marks, Boston, MA (US);

Luca Fascione, Wellington, NZ;

Millicent Maier, Wellington, NZ;

Kenneth Gimpelson, Wellington, NZ;

Dejan Momcilovic, Wellington, NZ;

Keith F. Miller, Wellington, NZ;

Peter M. Hillman, Wellington, NZ;

Assignee:

Unity Technologies SF, San Francisco, CA (US);

Attorneys:
Primary Examiner:
Int. Cl.
CPC ...
G06T 15/20 (2011.01); G06T 15/50 (2011.01); G06T 5/00 (2006.01); G06T 7/13 (2017.01); G06T 7/536 (2017.01); G06T 7/90 (2017.01); G06T 7/73 (2017.01);
U.S. Cl.
CPC ...
G06T 15/20 (2013.01); G06T 5/002 (2013.01); G06T 7/13 (2017.01); G06T 7/536 (2017.01); G06T 7/75 (2017.01); G06T 7/90 (2017.01); G06T 15/503 (2013.01);
Abstract

Methods and systems are presented for generating a virtual scene rendering usable in a captured scene based on a camera position of a camera in a stage environment, a mapping of a plurality of subregions of a virtual scene display in the stage environment to corresponding positions in the stage environment, and details of a virtual scene element. The details might include a subregion of the plurality of subregions for the virtual scene element where on the virtual scene display the given virtual scene element would, at least in part, appear, and stage subregion depth values. A blur factor for a corresponding subregion might be determined based at least in part on the stage subregion depth value and the virtual subregion depth value. Rendering the virtual scene might take into account the blur factor for the given virtual scene element.


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