The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Oct. 04, 2022

Filed:

Oct. 23, 2019
Applicant:

Sony Interactive Entertainment Inc., Tokyo, JP;

Inventors:
Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/525 (2014.01); A63F 13/86 (2014.01); G06T 7/70 (2017.01); G06T 15/04 (2011.01); G06T 17/20 (2006.01); A63F 13/5258 (2014.01);
U.S. Cl.
CPC ...
A63F 13/525 (2014.09); A63F 13/5258 (2014.09); A63F 13/86 (2014.09); G06T 7/70 (2017.01); G06T 15/04 (2013.01); G06T 17/20 (2013.01);
Abstract

A method of generating a representation of a virtual environment includes obtaining a mesh of at least part of the virtual environment; detecting the continuous and non-overlapping portions of that mesh, hereafter 'patches'; populating a texture map with representations of the patches by, for successive patches in order of large to small, identifying a position on the texture map where a current patch meets a non-overwrite criterion, wherein the a non-overwrite criterion requires that texels corresponding to the current patch do not overwrite texels of any previously positioned patch, and successive positions for each current patch are tested at intervals starting from a common origin position; and associating the current patch with the identified position; setting colour values for the texels of the texture map responsive to colour information corresponding to the obtained mesh; and outputting the obtained mesh and texture map for use by a third party.


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