The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Sep. 20, 2022

Filed:

Oct. 02, 2019
Applicant:

Facebook Technologies, Llc, Menlo Park, CA (US);

Inventors:

Lars Anders Bond, San Mateo, CA (US);

Francesco Georg, Mountain View, CA (US);

Christopher John Ocampo, Dublin, CA (US);

Michael Slater, Nottingham, GB;

Stef Marc Smet, London, GB;

Hannes Verlinde, Post-MSX, GB;

Assignee:

FACEBOOK TECHNOLOGIES, LLC, Menlo Park, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06F 3/04815 (2022.01); G02B 27/01 (2006.01); G06T 19/00 (2011.01); G06F 3/01 (2006.01); G06V 20/20 (2022.01);
U.S. Cl.
CPC ...
G06F 3/04815 (2013.01); G02B 27/017 (2013.01); G06F 3/011 (2013.01); G06T 19/006 (2013.01); G06V 20/20 (2022.01);
Abstract

A virtual reality (VR) system is described that enables users to create, model, and visualize augmented reality experiences at physical, real-world locations, without needing to physically be at the location for which the augmented experience is being modeled. In one example, the VR system includes a head-mounted device (HMD), an augmented reality content development system, and a rendering engine. The HMD is configured to output VR content representing a physical environment for an augmented reality experience. The augmented reality content development system is configured to identify, based on an input, augmented reality content with which to augment the physical environment for the augmented reality experience. The rendering engine is configured to render, via the HMD, the VR content representing the physical environment, augmented with the augmented reality content.


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