The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Aug. 02, 2022

Filed:

Oct. 22, 2020
Applicant:

Baobab Studios Inc., Redwood City, CA (US);

Inventors:

Mikhail Stanislavovich Solovykh, Redwood City, CA (US);

Wei Wang, Redwood City, CA (US);

Nathaniel Christopher Dirksen, Redwood City, CA (US);

Lawrence David Cutler, San Francisco, CA (US);

Apostolos Lerios, Austin, TX (US);

Assignee:

Baobab Studios Inc., Redwood City, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 11/00 (2006.01); H04N 5/222 (2006.01); H04N 21/81 (2011.01); G11B 27/02 (2006.01); G06T 13/80 (2011.01); G06T 3/00 (2006.01); H04N 21/854 (2011.01); H04N 21/2343 (2011.01);
U.S. Cl.
CPC ...
G06T 11/00 (2013.01); G06T 3/0037 (2013.01); G06T 13/80 (2013.01); H04N 5/2224 (2013.01); H04N 21/234336 (2013.01); H04N 21/816 (2013.01); H04N 21/8146 (2013.01); H04N 21/854 (2013.01); G06T 2200/24 (2013.01); G06T 2213/08 (2013.01); G11B 27/02 (2013.01);
Abstract

Systems, methods, and non-transitory computer-readable media can obtain data associated with a computer-based experience. The computer-based experience can be based on interactive real-time technology. At least one virtual camera can be configured within the computer-based experience in a real-time engine. Data associated with an edit cut of the computer-based experience can be obtained based on content captured by the at least one virtual camera. A plurality of shots that correspond to two-dimensional content can be generated from the edit cut of the computer-based experience in the real-time engine. Data associated with a two-dimensional version of the computer-based experience can be generated with the real-time engine based on the plurality of shots. The two-dimensional version can be rendered based on the generated data.


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