The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jul. 12, 2022

Filed:

Feb. 21, 2020
Applicant:

Pilot Games, Inc., Saint Paul, MN (US);

Inventors:

Jon Weaver, Saint Paul, MN (US);

Anthony M. Morelli, Mt. Pleasant, MI (US);

Mason E. Cross, Mt. Pleasant, MI (US);

William D. Hermansen, Reno, NV (US);

Assignee:

Pilot Games, Inc., Minnetonka, MN (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G07F 17/32 (2006.01);
U.S. Cl.
CPC ...
G07F 17/3218 (2013.01); G07F 17/3223 (2013.01); G07F 17/3246 (2013.01); G07F 17/3281 (2013.01);
Abstract

Disclosed is a method for operating a centralized promotional bingo tournament. The promotional bingo tournament includes a plurality of bingo game sessions that are facilitated by a mobile gaming sub-system (MGS) that communicates with a plurality of authorized mobile devices for participation in a promotional bingo tournament session based upon an association between each authorized mobile device and a player registration. Each authorized mobile device participates in a bonus game session with a plurality of bonus game events. A bonus prize is awarded to each participating authorized mobile device when anyone of the authorized mobile devices satisfies a bonus game requirement. Players select avatar characteristics. A video presentation sub-system (VPS) is communicatively coupled to the MGS and a stationary monitor. The VPS receives a head-to-head animation generated by the MGS from the player selected avatar characteristics. The VPS then communicates the head-to-head animation to the stationary monitor for display.


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