The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jun. 28, 2022

Filed:

Jul. 28, 2020
Applicant:

Google Llc, Mountain View, CA (US);

Inventors:

Wanmin Wu, Foster City, CA (US);

Samuel Kvaalen, San Francisco, CA (US);

Ivan Janatra, Santa Clara, CA (US);

Changchang Wu, Mountain View, CA (US);

Assignee:

Google LLC, Mountain View, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
H04N 13/122 (2018.01); H04N 13/178 (2018.01); G06T 15/00 (2011.01); H04N 13/00 (2018.01);
U.S. Cl.
CPC ...
H04N 13/122 (2018.05); G06T 15/005 (2013.01); H04N 13/178 (2018.05); H04N 2013/0088 (2013.01);
Abstract

Methods, systems, and media for rendering immersive video content with foveated meshes are provided. In some embodiments, the method comprises: receiving a video content item; determining, using a hardware processor, whether the video content item meets at least one criterion; in response to determining that the video content item meets the at least one criterion, generating, using the hardware processor, a foveated mesh in accordance with a foveation ratio parameter on which frames of the video content item are to be projected, wherein the foveated mesh has a non-uniform position map that increases pixel density in a central portion of each frame of the video content item in comparison with peripheral portions of each frame of the video content item; and storing the video content item in a file format that includes the generated foveated mesh, wherein the immersive video content is rendered by applying the video content item as a texture to the generated foveated mesh.


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