The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
May. 31, 2022

Filed:

Jan. 30, 2020
Applicant:

Dell Products L.p., Round Rock, TX (US);

Inventors:

Ryan Nicholas Comer, Pflugerville, TX (US);

Erik Summa, Austin, TX (US);

Lindsey Everett-Lawrence, Austin, TX (US);

Assignee:

Dell Products L.P., Round Rock, TX (US);

Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
A63F 13/00 (2014.01); A63F 13/497 (2014.01); H04N 21/478 (2011.01); H04N 21/439 (2011.01); H04N 21/44 (2011.01); A63F 13/23 (2014.01); A63F 13/215 (2014.01); A63F 13/212 (2014.01); A63F 13/285 (2014.01);
U.S. Cl.
CPC ...
A63F 13/497 (2014.09); A63F 13/212 (2014.09); A63F 13/215 (2014.09); A63F 13/23 (2014.09); H04N 21/4394 (2013.01); H04N 21/44008 (2013.01); H04N 21/4781 (2013.01); A63F 13/285 (2014.09); A63F 2300/1025 (2013.01); A63F 2300/1037 (2013.01); A63F 2300/1081 (2013.01);
Abstract

Information handling systems, methods, and computer-readable media enable gameplay event detection and gameplay enhancement operations. One or more in-game events may be detected by monitoring audio content, by monitoring video content, by monitoring user input, by monitoring other information, or a combination thereof. The one or more in-game events (and information related to the one or more in-game events) may be stored at a database. Information of the database may be accessed to trigger one or more gameplay enhancement operations. The one or more gameplay enhancement operations may include an automatic highlight capture operation, a dynamic screen aggregation operation, a dynamic position switch operation, a dynamic player switch operation, a gameplay enhancement operation using one or more peripheral devices (e.g., a lighting effect or a haptic feedback event), one or more other gameplay enhancement operations, or a combination thereof.


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