The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Mar. 15, 2022

Filed:

Feb. 20, 2019
Applicant:

Magic Leap, Inc., Plantation, FL (US);

Inventor:

Geoffrey Wedig, Torrance, CA (US);

Assignee:

Magic Leap, Inc., Plantation, FL (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06K 9/00 (2006.01); G06F 3/01 (2006.01); G06T 19/00 (2011.01); G02B 27/01 (2006.01); G06V 40/19 (2022.01); G02B 3/14 (2006.01); G06V 40/16 (2022.01);
U.S. Cl.
CPC ...
G06F 3/012 (2013.01); G02B 27/017 (2013.01); G06F 3/013 (2013.01); G06T 19/006 (2013.01); G06V 40/19 (2022.01); G02B 3/14 (2013.01); G02B 2027/014 (2013.01); G02B 2027/0127 (2013.01); G02B 2027/0174 (2013.01); G02B 2027/0187 (2013.01); G06V 40/165 (2022.01);
Abstract

Methods and systems for aligning head scans of a subject for a virtual avatar can be based on locating eyes of the subject in the scans. After one or more eyeball models are fitted to reference candidate points of a sclera of each eyeball of the subject in a reference head scan, an additional reference point can be inferred from the eyeball models. The eyeball models can be fitted to candidate points of the sclera of each eyeball of the subject in another head scan and an additional point can be inferred from the fitted eyeball models. An affine transformation can be determined between the head scans based on the eyeball models fitted to the candidate points in the reference head scan and the other head scan and the additional points inferred. The methods and systems can be used for rigging or animating the virtual avatar.


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