The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jan. 25, 2022

Filed:

May. 01, 2020
Applicant:

Pilot Games, Inc., Saint Paul, MN (US);

Inventors:

Jon Weaver, Saint Paul, MN (US);

Warren R. White, Reno, NV (US);

Anthony M. Morelli, Mt. Pleasant, MI (US);

William D. Hermansen, Reno, NV (US);

Assignee:

PILOT GAMES, INC., Minnetonka, MN (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G07F 17/32 (2006.01); A63F 13/35 (2014.01); A63F 13/537 (2014.01); A63F 13/798 (2014.01);
U.S. Cl.
CPC ...
G07F 17/3276 (2013.01); A63F 13/35 (2014.09); A63F 13/537 (2014.09); A63F 13/798 (2014.09); G07F 17/329 (2013.01); G07F 17/3211 (2013.01); G07F 17/3225 (2013.01); G07F 17/3258 (2013.01);
Abstract

A gaming system and method operating a virtual world gaming tournament is described. The gaming system includes gaming clients, a virtual world, a tournament session, a live host and a tournament prize. The virtual world has a variety of different locations and each gaming client is located at a particular location in the virtual world. The tournament session includes predetermined game sessions for each gaming client, in which each game session associates a random game outcome with a symbolic representation that is displayed at the location in the virtual world. The live host identifies locations in the virtual world and provides updates on the points awarded to the gaming clients at the virtual world location. The live host selectively broadcasts a first virtual world or a second virtual world during the tournament session. Additionally, the live host broadcast is displayed on a networked display or on the gaming clients.


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