The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jan. 18, 2022

Filed:

Oct. 04, 2019
Applicant:

Magic Leap, Inc., Plantation, FL (US);

Inventors:

Anush Mohan, Mountain View, CA (US);

Rafael Domingos Torres, Boca Raton, FL (US);

Daniel Olshansky, Mountain View, CA (US);

Samuel A. Miller, Hollywood, FL (US);

Jehangir Tajik, Fort Lauderdale, FL (US);

Joel David Holder, Austin, TX (US);

Jeremy Dwayne Miranda, Miramar, FL (US);

Robert Blake Taylor, Porter Ranch, CA (US);

Ashwin Swaminathan, Dublin, CA (US);

Lomesh Agarwal, Fremont, CA (US);

Hiral Honar Barot, Plantation, FL (US);

Helder Toshiro Suzuki, Mountain View, CA (US);

Ali Shahrokni, San Jose, CA (US);

Eran Guendelman, Tel Aviv, IL;

Prateek Singhal, Mountain View, CA (US);

Xuan Zhao, San Jose, CA (US);

Siddharth Choudhary, San Jose, CA (US);

Nicholas Atkinson Kramer, Fort Lauderdale, FL (US);

Kenneth William Tossell, Plantation, FL (US);

Christian Ivan Robert Moore, Cupertino, CA (US);

Assignee:

Magic Leap, Inc., Plantation, FL (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 17/05 (2011.01); G06T 7/73 (2017.01); G06F 3/01 (2006.01); G06F 16/29 (2019.01); G06T 19/00 (2011.01); H04L 29/06 (2006.01);
U.S. Cl.
CPC ...
G06T 17/05 (2013.01); G06F 3/012 (2013.01); G06F 16/29 (2019.01); G06T 7/74 (2017.01); G06T 19/006 (2013.01); G06T 2207/20216 (2013.01); H04L 67/42 (2013.01);
Abstract

A cross reality system that provides an immersive user experience by storing persistent spatial information about the physical world that one or multiple user devices can access to determine position within the physical world and that applications can access to specify the position of virtual objects within the physical world. Persistent spatial information enables users to have a shared virtual, as well as physical, experience when interacting with the cross reality system. Further, persistent spatial information may be used in maps of the physical world, enabling one or multiple devices to access and localize into previously stored maps, reducing the need to map a physical space before using the cross reality system in it. Persistent spatial information may be stored as persistent coordinate frames, which may include a transformation relative to a reference orientation and information derived from images in a location corresponding to the persistent coordinate frame.


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