The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jan. 18, 2022

Filed:

Sep. 05, 2019
Applicant:

Tencent Technology (Shenzhen) Company Limited, Shenzhen, CN;

Inventor:

Chao Shen, Shenzhen, CN;

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06F 3/0481 (2013.01); G06F 3/0482 (2013.01); A63F 13/23 (2014.01); G06F 3/0484 (2013.01); G06F 3/0488 (2013.01); A63F 13/533 (2014.01);
U.S. Cl.
CPC ...
G06F 3/0482 (2013.01); A63F 13/23 (2014.09); G06F 3/04815 (2013.01); G06F 3/04845 (2013.01); G06F 3/04883 (2013.01); A63F 13/533 (2014.09); A63F 2300/1025 (2013.01); A63F 2300/308 (2013.01); A63F 2300/8082 (2013.01);
Abstract

This application discloses an information interaction method and apparatus, a storage medium, and an electronic apparatus. The method includes obtaining a first target operation instruction in a VR scenario; selecting and displaying a first virtual operation panel corresponding to the first target operation instruction from a plurality of virtual operation panels in the VR scenario, wherein the plurality of virtual operation panels are displayed mutually independently, and are respectively configured to display different interactive objects. The method may further include obtaining an interactive operation instruction generated by an interactive operation performed by an interactive device on a target interactive object displayed in the first virtual operation panel, the interactive device being associated with the VR scenario; and in response executing a target event corresponding to the target interactive object in the VR scenario. These solutions resolve the technical problem of low information interaction flexibility in the related technology.


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