The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Nov. 30, 2021

Filed:

Dec. 19, 2019
Applicant:

Circadence Corporation, Boulder, CO (US);

Inventors:

Gary D. Morton, Erie, CO (US);

Mark Mihelic, Boulder, CO (US);

Michael Moniz, Boulder, CO (US);

Paul R. Thornton, Tupelo, MS (US);

Ryan Pressley, Saltillo, MS (US);

Laura Lee, San Diego, CA (US);

Assignee:

Circadence Corporation, Boulder, CO (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/00 (2014.01); G09B 9/00 (2006.01); A63F 9/24 (2006.01); H04L 29/06 (2006.01); A63F 13/85 (2014.01); G06N 3/00 (2006.01); G09B 19/00 (2006.01);
U.S. Cl.
CPC ...
G09B 9/00 (2013.01); A63F 9/24 (2013.01); A63F 13/00 (2013.01); A63F 13/85 (2014.09); G06N 3/006 (2013.01); G09B 19/0053 (2013.01); H04L 67/38 (2013.01);
Abstract

A mission-based cyber training platform allows both offensive and defensive oriented participants to test their skills in a game-based virtual environment against a live or virtual opponent. The system builds realistic virtual environments to perform the training in an isolated and controlled setting. Dynamic configuration supports unique missions using a combination of real and/or virtual machines, software resources, tools, and network components. Game engine behaves in a manner that will vary if participant attempts to replay a scenario based upon alternate options available to the engine. Scoring and leader boards are used to identify skill gaps/strengths and measure performance for each training participant. A detailed assessment of a player's performance is provided at the end of the mission and is stored in a user profile/training record.


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