The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Nov. 16, 2021

Filed:

Feb. 06, 2019
Applicant:

Bandai Co., Ltd., Tokyo, JP;

Inventors:

Takahiro Miyazaki, Tokyo, JP;

Wataru Higuchi, Tokyo, JP;

Takashi Iida, Toyonaka, JP;

Assignee:

BANDAI CO., LTD., Tokyo, JP;

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/44 (2014.01); A63F 13/52 (2014.01); A63F 13/5375 (2014.01); A63F 13/95 (2014.01); A63F 13/22 (2014.01); A63F 13/45 (2014.01); A63F 13/80 (2014.01); A63F 13/20 (2014.01); A63F 13/533 (2014.01); A63F 13/833 (2014.01); G06T 13/40 (2011.01);
U.S. Cl.
CPC ...
A63F 13/44 (2014.09); A63F 13/20 (2014.09); A63F 13/22 (2014.09); A63F 13/45 (2014.09); A63F 13/52 (2014.09); A63F 13/533 (2014.09); A63F 13/5375 (2014.09); A63F 13/80 (2014.09); A63F 13/833 (2014.09); A63F 13/95 (2014.09); G06T 13/40 (2013.01);
Abstract

A game device for playing a game includes a first display, a computing device, and a storage medium containing program instructions stored therein, execution of which by the computing device causes the game device to provide the functions of: obtaining item information including a game character which is used by the user in the video game, from a user item, receiving an input of an operation for the video game from the user, displaying a notification image for notifying the user of a timing of a first operation on the first display, while displaying a first animation that includes a plurality of frames, and in response to the reception of a first operation by the operation input unit during the displaying of the first animation, stopping displaying the rest of frames of the first animation after a timing at which the first operation is received.


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