The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jun. 22, 2021

Filed:

Dec. 10, 2019
Applicant:

Advanced Micro Devices, Inc., Santa Clara, CA (US);

Inventors:

Konstantine Iourcha, San Jose, CA (US);

John W. Brothers, Calistoga, CA (US);

Assignee:

Advanced Micro Devices, Inc., Santa Clara, CA (US);

Attorneys:
Primary Examiner:
Int. Cl.
CPC ...
G06T 9/00 (2006.01); G06T 15/00 (2011.01); G06T 1/20 (2006.01); G06F 12/109 (2016.01); G06F 12/0875 (2016.01);
U.S. Cl.
CPC ...
G06T 9/00 (2013.01); G06T 1/20 (2013.01); G06T 15/005 (2013.01); G06F 12/0875 (2013.01); G06F 12/109 (2013.01); G06F 2212/401 (2013.01); G06F 2212/455 (2013.01); G06F 2212/657 (2013.01);
Abstract

A processing unit, method, and medium for decompressing or generating textures within a graphics processing unit (GPU). The textures are compressed with a variable-rate compression scheme such as JPEG. The compressed textures are retrieved from system memory and transferred to local cache memory on the GPU without first being decompressed. A table is utilized by the cache to locate individual blocks within the compressed texture. A decompressing shader processor receives compressed blocks and then performs on-the-fly decompression of the blocks. The decompressed blocks are then processed as usual by a texture consuming shader processor of the GPU.


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