The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
May. 25, 2021

Filed:

Aug. 14, 2019
Applicant:

Max-planck-gesellschaft Zur Förderung Der Wissenschaften E.v., Munich, DE;

Inventors:

Michael J. Black, Tuebingen, DE;

Matthew Loper, San Francisco, CA (US);

Naureen Mahmood, Tuebingen, DE;

Gerard Pons-Moll, Tuebingen, DE;

Javier Romero, Tuebingen, DE;

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 13/40 (2011.01); G06T 19/20 (2011.01); G06T 7/73 (2017.01); G06T 17/00 (2006.01);
U.S. Cl.
CPC ...
G06T 13/40 (2013.01); G06T 7/75 (2017.01); G06T 17/00 (2013.01); G06T 19/20 (2013.01); G06T 2207/30196 (2013.01); G06T 2219/2021 (2013.01);
Abstract

The invention comprises a learned model of human body shape and pose dependent shape variation that is more accurate than previous models and is compatible with existing graphics pipelines. Our Skinned Multi-Person Linear model (SMPL) is a skinned vertex based model that accurately represents a wide variety of body shapes in natural human poses. The parameters of the model are learned from data including the rest pose template, blend weights, pose-dependent blend shapes, identity-dependent blend shapes, and a regressor from vertices to joint locations. Unlike previous models, the pose-dependent blend shapes are a linear function of the elements of the pose rotation matrices. This simple formulation enables training the entire model from a relatively large number of aligned 3D meshes of different people in different poses. The invention quantitatively evaluates variants of SMPL using linear or dual quaternion blend skinning and show that both are more accurate than a BlendSCAPE model trained on the same data. In a further embodiment, the invention realistically models dynamic soft-tissue deformations. Because it is based on blend skinning, SMPL is compatible with existing rendering engines and we make it available for research purposes.


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