The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Jan. 26, 2021

Filed:

Dec. 21, 2018
Applicant:

Magic Leap, Inc., Plantation, FL (US);

Inventors:

David Geoffrey Molyneaux, San Jose, CA (US);

Frank Thomas SteinbrĂĽcker, Mountain View, CA (US);

Zhongle Wu, Weston, FL (US);

Xiaolin Wei, Fremont, CA (US);

Jianyuan Min, Santa Clara, CA (US);

Yifu Zhang, San Jose, CA (US);

Assignee:

MAGIC LEAP, INC., Plantation, FL (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 19/00 (2011.01); G06T 15/08 (2011.01); G06T 7/187 (2017.01); G06T 7/11 (2017.01); G06T 17/20 (2006.01); G06T 7/593 (2017.01); G06T 15/06 (2011.01); G06T 15/20 (2011.01); G06T 15/40 (2011.01); G06T 7/50 (2017.01); G06T 7/00 (2017.01); G06K 9/00 (2006.01); G02B 27/01 (2006.01); G06F 3/01 (2006.01);
U.S. Cl.
CPC ...
G06T 19/006 (2013.01); G02B 27/017 (2013.01); G06K 9/00671 (2013.01); G06T 7/0002 (2013.01); G06T 7/11 (2017.01); G06T 7/187 (2017.01); G06T 7/50 (2017.01); G06T 7/593 (2017.01); G06T 15/06 (2013.01); G06T 15/08 (2013.01); G06T 15/20 (2013.01); G06T 15/405 (2013.01); G06T 17/20 (2013.01); G06T 17/205 (2013.01); G06T 19/00 (2013.01); G06F 3/012 (2013.01); G06T 2207/10012 (2013.01); G06T 2207/10028 (2013.01); G06T 2207/20021 (2013.01); G06T 2210/12 (2013.01); G06T 2219/004 (2013.01);
Abstract

An augmented reality/mixed reality system that provides a more immersive user experience. That experience is provided with increased speed of update for occlusion data by using depth sensor data augmented with lower-level reconstruction data. When operating in real-time dynamic environments, changes in the physical world can be reflected quickly in the occlusion data. Occlusion rendering using live depth data augmented with lower-level 3D reconstruction data, such as a raycast point cloud, can greatly reduce the latency for visual occlusion processing. Generating occlusion data in this way may provide faster operation of an XR system using less computing resources and enabling the system to be packaged in a battery operated wearable device.


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