The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Dec. 29, 2020

Filed:

Jul. 02, 2019
Applicant:

Sony Interactive Entertainment Europe Limited, London, GB;

Inventors:
Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/86 (2014.01); G06K 9/00 (2006.01); G11B 20/10 (2006.01); A63F 13/497 (2014.01); A63F 13/525 (2014.01); G06T 7/543 (2017.01); G06T 7/73 (2017.01); A63F 13/5378 (2014.01); A63F 13/5258 (2014.01);
U.S. Cl.
CPC ...
A63F 13/86 (2014.09); A63F 13/497 (2014.09); A63F 13/525 (2014.09); A63F 13/5258 (2014.09); A63F 13/5378 (2014.09); G06K 9/00718 (2013.01); G06K 9/00744 (2013.01); G06T 7/543 (2017.01); G06T 7/75 (2017.01); G11B 20/10527 (2013.01); A63F 2300/203 (2013.01); G06K 2009/00738 (2013.01); G11B 2020/1062 (2013.01); G11B 2020/10592 (2013.01);
Abstract

A method of mapping a virtual environment includes: obtaining a first sequence of video images output by a videogame title; obtaining a corresponding sequence of in-game virtual camera positions at which the video images were created; obtaining a corresponding sequence of depth buffer values for a depth buffer used by the videogame whilst creating the video images; and, for each of a plurality of video images and corresponding depth buffer values of the obtained sequences, obtain mapping points corresponding to a selected predetermined set of depth values corresponding to a predetermined set of positions within a respective video image; where for each pair of depth values and video image positions, a mapping point has a distance from the virtual camera position based upon the depth value, and a position based upon the relative positions of the virtual camera and the respective video image position, thereby obtaining a map dataset of mapping points corresponding to the first sequence of video images.


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