The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Oct. 27, 2020

Filed:

Mar. 27, 2019
Applicant:

Electronic Arts Inc., Redwood City, CA (US);

Inventors:

Han Liu, San Francisco, CA (US);

Mohsen Sardari, Redwood City, CA (US);

Harold Henry Chaput, Belmont, CA (US);

Navid Aghdaie, San Jose, CA (US);

Kazi Atif-Uz Zaman, Foster City, CA (US);

Kenneth Alan Moss, Redwood City, CA (US);

Assignee:

Electronic Arts Inc., Redwood City, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 15/04 (2011.01); G06T 17/20 (2006.01); G06N 3/04 (2006.01); A63F 13/655 (2014.01); G06N 3/08 (2006.01);
U.S. Cl.
CPC ...
G06T 15/04 (2013.01); A63F 13/655 (2014.09); G06N 3/0454 (2013.01); G06N 3/08 (2013.01); G06T 17/20 (2013.01); A63F 2300/695 (2013.01); G06T 2200/04 (2013.01);
Abstract

Embodiments of the systems and methods described herein provide a virtual object aging system. The virtual object aging system can utilize artificial intelligence to modify virtual objects within a video game to age and/or deteriorate for a certain time period. The virtual object aging system can be used to determine erosion, melting ice, and/or other environmental effects on virtual objects within the game. The virtual object aging system can apply aging, rust, weathering, and/or other effects that cause persistent change to object meshes and textures.


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