The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Aug. 04, 2020

Filed:

Sep. 17, 2018
Applicant:

Facebook Technologies, Llc, Menlo Park, CA (US);

Inventors:

James Allan Booth, Zurich, CH;

Gaurav Chaurasia, Zurich, CH;

Alexandru-Eugen Ichim, Ruschlikon, CH;

Alex Locher, Oberrohrdorf, CH;

Gioacchino Noris, Zurich, CH;

Alexander Sorkine Hornung, Zurich, CH;

Manuel Werlberger, Zurich, CH;

Assignee:

Facebook Technologies, LLC, Menlo Park, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 19/00 (2011.01); G06T 15/04 (2011.01); G06T 17/20 (2006.01);
U.S. Cl.
CPC ...
G06T 19/006 (2013.01); G06T 15/04 (2013.01); G06T 17/20 (2013.01);
Abstract

A mixed reality (MR) simulation system includes a console and a head mounted device (HMD). The MR system captures stereoscopic images from a real-world environment using outward-facing stereoscopic cameras mounted to the HMD. The MR system preprocesses the stereoscopic images to maximize contrast and then extracts a set of features from those images, including edges or corners, among others. For each feature, the MR system generates one or more two-dimensional (2D) polylines. Then, the MR system triangulates between 2D polylines found in right side images and corresponding 2D polylines found in left side images to generate a set of 3D polylines. The MR system interpolates between 3D vertices included in the 3D polylines or extrapolates additional 3D vertices, thereby generating a geometric reconstruction of the real-world environment. The MR system may map textures derived from the real-world environment onto the geometric representation faster than the geometric reconstruction is updated.


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