The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
May. 26, 2020

Filed:

Jun. 13, 2018
Applicant:

Tencent Technology (Shenzhen) Company Limited, Shenzhen, CN;

Inventors:

Zhenxing Zhang, Shenzhen, CN;

Bin Qiu, Shenzhen, CN;

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/30 (2014.01); A63F 13/77 (2014.01); A63F 13/42 (2014.01); A63F 13/822 (2014.01); A63F 13/358 (2014.01); A63F 13/56 (2014.01); A63F 13/35 (2014.01);
U.S. Cl.
CPC ...
A63F 13/30 (2014.09); A63F 13/35 (2014.09); A63F 13/358 (2014.09); A63F 13/42 (2014.09); A63F 13/56 (2014.09); A63F 13/77 (2014.09); A63F 13/822 (2014.09);
Abstract

A method is provided for controlling game character movement for a server. The method includes receiving a movement-request data-packet sent by a first client, where the server is configured to manage a character movement on the first client and a character movement on a second client in a same game scene. The method also includes determining whether a target client is the first client or the second client according to the movement-request data-packet, where a character on the target client is a character whose movement needs to be controlled by the first client. Further, the method includes updating a movement identifier of the target client, and broadcasting the updated movement identifier of the target client to the first client and the second client.


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