The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
May. 05, 2020

Filed:

Oct. 04, 2017
Applicant:

Tencent Technology (Shenzhen) Company Limited, Shenzhen, CN;

Inventors:

Yong Tang, Shenzhen, CN;

Jianmiao Weng, Shenzhen, CN;

Yu Chen, Shenzhen, CN;

Wei Gong, Shenzhen, CN;

Assignee:

TENCENT TECHNOLOGY (SHENZHEN) COMPANY LIMITED, Shenzhen, Guangdong Province, CN;

Attorney:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
A63F 9/24 (2006.01); A63F 13/58 (2014.01); G06F 3/0484 (2013.01); A63F 13/5378 (2014.01); A63F 13/533 (2014.01); A63F 13/2145 (2014.01); G06F 3/0482 (2013.01);
U.S. Cl.
CPC ...
A63F 13/58 (2014.09); A63F 13/2145 (2014.09); A63F 13/533 (2014.09); A63F 13/5378 (2014.09); G06F 3/0482 (2013.01); G06F 3/0484 (2013.01); A63F 2300/308 (2013.01); A63F 2300/64 (2013.01); A63F 2300/65 (2013.01);
Abstract

An information processing method, including: at a first gaming terminal that corresponds to a first game player in a game: displaying a first game scene from a first viewing perspective corresponding to the first game player; displaying, concurrently with the first game scene, a character selection area that is distinct from the first game scene, including displaying, within the character selection area, respective avatars corresponding a first subset of the plurality of game characters that are currently eligible targets of a first game operation associated with the first game player; detecting a selection input directed to at least a first avatar in the character selection area that corresponds to a first game character of the first subset of the plurality of game characters; and in response to detecting the selection input, selecting the first game character in the first game scene as a target of the first game operation.


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