The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Mar. 10, 2020

Filed:

Dec. 07, 2017
Applicant:

Esports Immersion Llc, Albuquerque, NM (US);

Inventors:

Luis M. Ortiz, Albuquerque, NM (US);

Kermit D. Lopez, Albuquerque, NM (US);

Assignee:

eSports Immersion LLC, Reno, NV (US);

Attorneys:
Primary Examiner:
Int. Cl.
CPC ...
G06F 17/00 (2019.01); H04N 21/254 (2011.01); H04N 21/2187 (2011.01); H04N 21/81 (2011.01); H04N 21/478 (2011.01); A63F 13/86 (2014.01); G07F 17/32 (2006.01); A63F 13/798 (2014.01); A63F 13/355 (2014.01); H04L 29/06 (2006.01); A63F 13/65 (2014.01); A63F 13/46 (2014.01);
U.S. Cl.
CPC ...
H04N 21/254 (2013.01); A63F 13/355 (2014.09); A63F 13/46 (2014.09); A63F 13/65 (2014.09); A63F 13/798 (2014.09); A63F 13/86 (2014.09); G07F 17/32 (2013.01); G07F 17/323 (2013.01); G07F 17/3218 (2013.01); G07F 17/3237 (2013.01); G07F 17/3255 (2013.01); G07F 17/3269 (2013.01); G07F 17/3276 (2013.01); H04L 29/06 (2013.01); H04N 21/2187 (2013.01); H04N 21/478 (2013.01); H04N 21/4781 (2013.01); H04N 21/8173 (2013.01); G07F 17/3288 (2013.01); H04L 67/38 (2013.01);
Abstract

Systems and methods enable sporting event spectators to do more than just observe an online or live contest with the spectators' engagement being limited to group messaging with other spectators (and possibly also the game stars/participants) during an event. The present invention provides a new level of participation for spectators. Spectators can play the game alongside their favorite athlete/star and a computer system evaluates how the participants perform compared to the athlete. The system can monitor several participants and rank their performance against performance of actual athletes to determine which participants made similar moves, took similar actions, or took action that may be deemed superior to action taken by actual athletes. From the collected data top performers can be acknowledge/awarded. The data can also be useful to identify rising stars from the pool of participants, and new athletes worthy of participants in future competitions cane identified.


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