The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Feb. 18, 2020

Filed:

Dec. 07, 2016
Applicant:

Sony Interactive Entertainment Inc., Tokyo, JP;

Inventor:

Dominic S. Mallinson, Redwood City, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
G06T 15/20 (2011.01); G06T 19/20 (2011.01); G06N 5/04 (2006.01); G06N 3/02 (2006.01); A63F 13/53 (2014.01); G06T 19/00 (2011.01); G06N 3/08 (2006.01); G06N 3/04 (2006.01); G06F 3/01 (2006.01); A61B 5/053 (2006.01); A61B 5/0488 (2006.01); A61B 5/024 (2006.01); G02B 27/00 (2006.01); A61M 21/00 (2006.01); G02B 27/01 (2006.01);
U.S. Cl.
CPC ...
G06T 15/20 (2013.01); A61B 5/024 (2013.01); A61B 5/04884 (2013.01); A61B 5/0531 (2013.01); A61M 21/00 (2013.01); A63F 13/53 (2014.09); G02B 27/0093 (2013.01); G02B 27/017 (2013.01); G06F 3/011 (2013.01); G06F 3/012 (2013.01); G06N 3/02 (2013.01); G06N 3/04 (2013.01); G06N 3/08 (2013.01); G06N 5/04 (2013.01); G06T 19/006 (2013.01); G06T 19/20 (2013.01); A61M 2021/005 (2013.01); A61M 2021/0044 (2013.01); A61M 2205/507 (2013.01); A61M 2230/06 (2013.01); A61M 2230/10 (2013.01); A61M 2230/14 (2013.01); A61M 2230/63 (2013.01); A61M 2230/65 (2013.01); A63F 2300/303 (2013.01); G02B 2027/014 (2013.01); G06F 3/013 (2013.01); G06F 3/015 (2013.01); G06T 2200/04 (2013.01); G06T 2200/24 (2013.01); G06T 2207/20024 (2013.01); G06T 2207/20092 (2013.01);
Abstract

A method for reducing discomfort when viewing virtual reality (VR) content for use in head mounted displays (HMDs). The method includes accessing a model that identifies a plurality of learned patterns associated with the generation of corresponding baseline VR content that is likely to cause discomfort. The method includes processing a first application to generate data associated with simulated user interactions with first VR content of the first application. The method includes comparing the data to the model to identify a pattern in the data matching at least one of the learned patterns, such that the identified pattern is likely to cause discomfort. The method includes identifying a zone in the first application corresponding to identified pattern. The method includes applying a discomfort reduction filter effect within the zone for purposes of reducing potential discomfort in a user.


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