The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Dec. 03, 2019

Filed:

May. 16, 2017
Applicant:

Electronic Arts Inc., Redwood City, CA (US);

Inventors:

Jalpesh Sachania, Guildford, GB;

Tom Waterson, Hampshire, GB;

Fabio Zinno, Vancouver, CA;

Assignee:

Electronic Arts Inc., Redwood City, CA (US);

Attorney:
Primary Examiner:
Int. Cl.
CPC ...
A63F 13/00 (2014.01); G06T 13/40 (2011.01); A63F 13/42 (2014.01); A63F 13/52 (2014.01); A63F 13/56 (2014.01); A63F 13/58 (2014.01); A63F 13/32 (2014.01); A63F 13/33 (2014.01);
U.S. Cl.
CPC ...
G06T 13/40 (2013.01); A63F 13/32 (2014.09); A63F 13/33 (2014.09); A63F 13/42 (2014.09); A63F 13/52 (2014.09); A63F 13/56 (2014.09); A63F 13/58 (2014.09);
Abstract

Methods for improving animation of a character in a simulation by using physics driven by muscle activation data are provided. In one aspect, a method includes detecting a first trigger for a character to perform a movement. Animation data for the character is selected based on the first trigger. A muscle state corresponding to a body part of the character is determined based on the animation data. The movement is performed based on the animation data. A second trigger for altering the movement is detected. The movement is changed based on the muscle state and the second trigger. Systems and machine-readable media are also provided.


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