The patent badge is an abbreviated version of the USPTO patent document. The patent badge does contain a link to the full patent document.

The patent badge is an abbreviated version of the USPTO patent document. The patent badge covers the following: Patent number, Date patent was issued, Date patent was filed, Title of the patent, Applicant, Inventor, Assignee, Attorney firm, Primary examiner, Assistant examiner, CPCs, and Abstract. The patent badge does contain a link to the full patent document (in Adobe Acrobat format, aka pdf). To download or print any patent click here.

Date of Patent:
Oct. 22, 2019

Filed:

Mar. 08, 2017
Applicants:

Michael Mchale, San Mateo, CA (US);

Claus Christopher Moberg, Redwood City, CA (US);

Kyle Emmerich, Union City, CA (US);

Inventors:

Michael McHale, San Mateo, CA (US);

Claus Christopher Moberg, Redwood City, CA (US);

Kyle Emmerich, Union City, CA (US);

Assignee:

Robolox Corporation, San Mateo, CA (US);

Attorneys:
Primary Examiner:
Assistant Examiner:
Int. Cl.
CPC ...
A63F 13/5258 (2014.01); A63F 13/525 (2014.01); A63F 13/211 (2014.01); A63F 13/24 (2014.01); A63F 13/426 (2014.01); A63F 13/22 (2014.01); G06F 3/01 (2006.01); G06F 3/0481 (2013.01);
U.S. Cl.
CPC ...
A63F 13/525 (2014.09); A63F 13/211 (2014.09); A63F 13/22 (2014.09); A63F 13/24 (2014.09); A63F 13/426 (2014.09); G06F 3/013 (2013.01); G06F 3/04815 (2013.01); A63F 2300/8082 (2013.01);
Abstract

A virtual reality (VR) gaming platform has a head-mounted display (HMD), software executing on a processor, controlling display of a virtual environment in the HMD and providing functions for network connectivity via a digital port, a three-axis input device providing input to the processor, and dedicated control scripts executable on the processor to provide specific functions in moving an avatar and establishing camera position. The control scripts operate during game play to move the avatar from a first position to a second position in response to specific directional input from the player via the three-axis input device, the camera remains stationary while the avatar moves, and when the avatar stops moving, the camera position teleports to at or near the new avatar position.


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